Tuesday, 16 September 2014

Initial thoughts & Ideas

Not even a few weeks into college and I already feel overwhelmed with ideas regarding future projects. I'm incredibly sick of seeing the same game given a new title. The white male protagonist given another "edgy" back-story and a barely consensual love interest. What I love to see is what makes up the majority of not only my childhood but almost every other person my age. Futurism is appealing, there's no doubt. It's amazing how fast technology is advancing and how incredible games look but does that mean saying goodbye to classics like Spyro, Worms and Abe's Odyssey? It seems nobody wants a fun, childish, basic yet far from patronizing game anymore and there's an certain seriousness and realism being demanded in the games of today. My plan is to design a game that appeals to the people that miss the old Playstation and classic PC games.
Klonoa 2, 2001

American Mcgee's Alice, 2000


















Ratchet & Clank, 2002

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